You can tell your own interactive story using Twine — a browser-based tool for creating interactive fiction with minimal coding. By the end of this week, you will be able to create your own water story that you can then share with friends and family.
This week's workshop is based on examples created by Anna Anthropy for the book Make Your Own Twine Games!, published by No Starch Press. You will be provided with a copy of the book for the workshop!
Here are some examples of the types of games we'll be making this week.
Please be aware that the game gallery on the Twine website is a community page so, as with all things on the Internet, use discretion when opening a game.
Here is the detailed schedule for this week:
Monday, 12 June: Bitsy and Twine basics
A quick intro to Bitsy - an alternative to Twine - and creating your first interactive story in Twine
Tuesday, 13 June: Weaving a story with links
A story with no choices isn't very interesting
Let's use links to let the player make different choices
Wednesday, 14 June: Adding special effects with scripting
We're not limited to just displaying a new page of text when clicking on a link
We can also change the appearance of the page with scripting
Thursday, 15 June: Using variables to count items
You can keep track of many things in your game with a variable
Use them to change the story
Friday, 16 June: Creating your own story
At this point you've learned everything you'll need to create your own Twine game